I’m MDYFreelancer, a Steam expert and game developer since 2007. Whether you’re publishing your first title or optimizing your profile, I can help.
Getting your game ready for Steam has never been easier. Follow these simple steps and let us handle the hard work, fast and securely.
Choose Your Service
Need to finish your Steam Storefront or Build? Or unlock achievements as a player? Our service handles it quickly and securely.
Provide Required Info
Submit your Steam ID or game details. All information is handled securely and confidentially.
Quick Payment
Receive a PayPal request that’s simple, secure, and transparent—no surprises.
Confirm Additional Details
If we need anything else, we’ll reach out quickly so everything is accurate the first time.
Get Fast Results
Depending on your service, we deliver results quickly—whether it’s achievement unlocking or store page optimization.
Developers: If you order any of our services for geeting your Game throught Review Stage 1 or Stage 2 on Steamworks,
you will need add my Steamworks profile as an outside collaborator to your Steamworks Organization.
Without this, I won't be able to complete the two checlists that are required before being able to request a review from Steam.
Player: And yes — I actually play your game to unlock the achievements. No hacks, no scripts. Just me grinding so you don’t have to.
Before your game can be released on Steam, it must complete two mandatory review stages: Review Stage 1 (Storefront) and Review Stage 2 (Build).
- Stage 1 ensures your Storefront is compliant and visually appealing.
- Stage 2 checks that your game build works correctly and meets Steam’s technical requirements.
Each stage has a connected checklist in your Steamworks dashboard that must be completed before requesting a review. My service ensures both stages are properly completed and approved.
Yes. After registering your app, your dashboard shows two checklists:
- The first checklist is for Review Stage 1 (Storefront)
- The second is for Review Stage 2 (Build)
Both checklists must be completed and approved by Steam before your game can be released.
I handle the entire process, making sure your checklists are finished correctly and your review can be requested without delays.
Absolutely. You can choose:
- Storefront only: I optimize your store page, upload capsule images, and ensure compliance.
- Full service: I also push your builds, set up depots and packages, and handle everything needed for Steam submission.
Yes! As part of Review Stage 1, I create all required capsule images, ensuring they meet Steam’s specifications and look professional.
Examples of my work are above.
I integrate achievements and stats both in your game and set them up also on Steamwroks for your game, making sure they appear correctly on player profiles and track progress as intended.
Yes. I provide moderation services and, where possible, can request the removal of negative reviews in compliance with Steam’s guidelines.
Yes. I can set up Child Apps (Demos, DLCs, Betas, Playtests) and connect them to your Parent App, ensuring proper visibility and functionality in Steamworks.
Yes. I can broadcast gameplay to your Storefront for any length of time. The service includes:
- Playing and commenting on your game
- Streaming the footage to your Storefront
- Making your game appear in Steam’s “Streaming Now” category.
I can offer you marketing on my Steam Curator Page, a Review from my Personal Steam profile a post on my Discord and on my X profile.
Yes. I handle the full submission process, including:
- Pushing builds
- Setting up depots and packages
- Preparing everything required for a smooth Steam submission
Yes! I offer the same Storefront setup and release service for the Epic Games Store, GoG and Nintendo as well.
I actually play your game on your account to complete the achievements you request.
Yes. I can recover, migrate, or optimize save files for supported games so you can continue where you left off.
I offer profile leveling, XP optimization, and custom themes to make your Steam profile unique and appealing.
Whether you’re a developer preparing for launch or a Steam player chasing 100% completion — I’ve got you covered.
Contact / Place an Order